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Oddsgate released a new research study titled “The Future of iGaming in 2050”

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Anticipating the future is no longer a fictional exercise but a competitive advantage. With the launch of the study “Gate to 2050” about the future of iGaming, Oddsgate takes a decisive step toward a new level of strategic intelligence, reaffirming its role as a reference in innovation, trend analysis, and future scenario building for the industry.

Oddsgate selected the independent consultancy ALVA Research & Consulting for its expertise, which led to the development of this unprecedented study. ALVA is recognized for its work with organizations and leaders in building future scenarios and anticipating long-term transformations. It conducted an in-depth investigation structured to go beyond conventional forecasts.

The research began in the summer of 2024 and took shape during the SBC Summit Lisbon, where it was officially presented to the market in its initial phase. The process extended over several months, combining rigorous analysis, multiple methodologies, and contributions from specialists across different regions and sectors.

The result is more than just a report. It is a strategic overview of the possible developments in the iGaming industry — including online betting, digital casinos, and gambling — over the next 25 years, offering analytical depth and provoking reflection on the sector’s future on a global scale.

 

A global and collaborative vision

The content results from a multifaceted methodology, including document analysis, desk research, 200 surveys conducted during SBC Lisbon, and interviews with 20 specialists in various sectors and regions worldwide. With voices from every continent, the study was designed to be truly global and cross-sectoral.

In addition, 21 transactional variables were analyzed, linking iGaming to transformations affecting other industries, ranging from geopolitical and technological changes to social, economic, and environmental factors. This was done with the goal of identifying the main drivers of change and creating a consistent and thought-provoking image of the future.

The study’s approach follows three key steps: collecting signals and directions from the world, projecting a probable image for iGaming in 2050, and sharing this vision to inspire long-term decision-making and direction.

By diving into the megatrends that will shape the world in the coming decades, the report presents topics such as:

The role of artificial intelligence, blockchain, and extended reality (AR, VR, metaverse);

The growing personalization of platforms and use of predictive CRM;

The centrality of digital payments and cryptocurrencies;

The advancement of digital security and data protection;

The urgency of sustainability and social responsibility in gaming.

These elements, combined with a forward-looking perspective, make this content essential for operators, regulators, and stakeholders who want to confidently navigate the sector’s future.

 

A milestone for the industry

The study was presented for the first time during SBC Summit Rio in February 2025, where Oddsgate’s CMO, Wagner Fernandes, shared the project’s main takeaways.

He said, “This study is not limited to predicting the future of iGaming. It also serves as an invitation for reflection and action. We are entering a new era in which technology and responsibility intertwine to create safer and more innovative experiences. This material guides those who want to lead this transformation.”.

By turning knowledge into concrete direction and trends into actionable paths, Oddsgate consolidates its position as a reference in market intelligence for iGaming. It fosters meaningful connections among the industry’s key players and contributes to collective progress toward a more prepared and innovative sector.

The future has already begun and is available on the Oddsgate website, which invites the entire industry to look ahead with greater clarity, foresight, and ambition.

The post Oddsgate released a new research study titled “The Future of iGaming in 2050” appeared first on European Gaming Industry News.

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