BharatBox And Shemaroo Entertainment’s ‘Jab We Met’ Collectibles Sell Out Within 45 days

BharatBox and Shemaroo Entertainment today announced the resounding success of their recent collaboration to bring digital avatars on the metaverse. The campaign witnessed a complete sellout of 3,333 exclusive ‘Jab We Met’ digital collectibles based on the character ‘Geet’ portrayed by Kareena Kapoor in the popular movie. The Geet avatars, featured in the Jab We Met themed game on The Sandbox, became an instant favorite among fans.

This groundbreaking partnership not only generated over USD 40,000 in revenue within just 45 days but also showcased the growing influence of such collaborations on the global stage. The campaign’s success reflects the growing appetite for culturally relevant digital assets in the country today. 

Following this, the Jab We Met avatars attracted significant global interest, alongside a substantial inflow of buyers from India and across the globe. This solidified Shemaroo Entertainment’s IP on the global stage while amplifying BharatBox’s presence in mainstream entertainment. Notably, the campaign saw strong participation from Indian players, creators, and brands. 

The primary participants included nearly 67,000 creators and users. Following the pre-launch, the campaign rolled out for the next few months, with a comprehensive strategy including teaser campaigns, educational content, and allowlist opening alongside early incentivization through questing. 

Additionally, Bharatbox and Shemaroo Entertainment worked with Key Opinion Leaders (KOLs) followed by three Ask-Me-Anything (AMA) Sessions conducted with The Sandbox, gathering over 200,000 tune-ins. Lastly, social media giveaways for questing winners included $SAND as well as physical rewards offered by Shemaroo Entertainment to avatar holders.

The Geet collection reinforced the potential of Bollywood IPs in the metaverse, tapping into India’s strong player-creator community within the blockchain gaming ecosystem. The campaign leveraged BharatBox’s blockchain infrastructure within The Sandbox, utilizing no-code tools for creators and play-to-earn (P2E) models to incentivize player engagement. These features democratize access to the metaverse, making it easier for creators to monetize and for players to participate.

“Selling out the Jab We Met collection is a testament to innovation in the metaverse space,” said Karan Keswani, BharatBox CEO. “Shemaroo Entertainment and BharatBox are bringing Indian culture to a new generation of digital-first audiences. This milestone reinforces BharatBox’s ability to deliver culturally resonant and commercially successful projects in the metaverse.” 

Arghya Chakravarty, Chief Operating Officer, Shemaroo Entertainment Ltd. said, “At Shemaroo Entertainment, our mission has always been to innovate and connect with audiences through diverse storytelling. The success of the Jab We Met digital collectibles is a shining example of how Bollywood’s timeless charm can seamlessly transition into new-age platforms like the metaverse. We are thrilled to see such enthusiastic participation from fans, and this milestone reinforces our commitment to redefining entertainment in the digital era.”

The resounding success of the Jab We Met collection signals the massive growth potential for BharatBox and Shemaroo Entertainment and is part of a broader India story within blockchain gaming. BharatBox continues to lead the metaverse conversation in the country with India emerging as a top market, with an impressive 66,091 creators and an user base doubling from 150,000 to 350,000. This collaboration will pave the way to expand partnerships and forge new pathways for cultural IPs to thrive in a decentralized economy. 

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