the-worldwide-light-field-industry-is-expected-to-reach-$154-million-by-2026

The Worldwide Light Field Industry is Expected to Reach $154 Million by 2026

Dublin, Sept. 24, 2021 (GLOBE NEWSWIRE) — The “Light Field Market by Technology (Hardware (Imaging Solutions, Light Field Displays), Software), Vertical (Media & Entertainment, Healthcare, Architecture, Industrial, Defense), and Region(North America, APAC, Europe, and RoW) – Global Forecast to 2026” report has been added to ResearchAndMarkets.com’s offering.

The light field market size is expected to grow from USD 76 million in 2021 to USD 154 million by 2026; it is expected to grow at a CAGR of 15.1% from 2021 to 2026. The key factors driving the growth of the light field market are improved visual effects technology in movies and games, customized marketing, escalated need for prototyping, and medical imaging.

Market for hardware segment to account for larger market share during the forecast period

The hardware segment is expected to continue to hold a larger market size during the forecast period. The increasing research for developing light field displays such as VR headsets and light field screens is expected to fuel the light field market. The software segment of the light field market has also seen rising demand from the animation and VFX sectors of the media and entertainment industry.

Media & entertainment vertical to hold the largest size during the forecast period

The media & entertainment vertical is expected to hold the largest market size during the forecast period. The light field market is expected to dominate the media and entertainment vertical, with an increased focus on auto stereoscopy. Auto stereoscopy can display stereoscopic pictures on screens without the viewer wearing any 3D glasses. This technology works by utilizing motion parallax and wide viewing angles and provides viewers an illusion of 3D imaging. Presently, auto stereoscopy is used in AR and VR systems. AR technology is used to improve the perception of reality among viewers on screens or glasses. Similarly, VR technology also alters the real world with a simulated one on screens and glasses. The light field display development kit includes hardware, software, and support services, which enable businesses to create industry-leading mixed-reality products.

North America is expected to capture largest market size during the forecast period

Presently, the light field market in North America is the largest revenue contributor compared to other regions; organizations are extensively investing in light field and 3D imaging for technological advancements to fuel the market growth in North America. This region has been amenable toward adopting light field and 3D imaging in companies to enhance visualization and augmented customer experience.

Key Topics Covered:

1 Introduction

2 Research Methodology

3 Executive Summary

4 Premium Insights

4.1 Attractive Opportunities in Light Field Market

4.2 Market, by Technology

4.3 Light Field Market, by Vertical and Region

4.4 Market, by Geography

5 Market Overview

5.1 Introduction

5.2 Market Dynamics

5.2.1 Drivers

5.2.1.1 Improving Visual Effects Technology in Movies and Games

5.2.1.2 Customized Marketing

5.2.1.3 Rising Need for Prototyping and Medical Imaging

5.2.2 Restraints

5.2.2.1 Increasing Software Corruption and Privacy Concerns

5.2.3 Opportunities

5.2.3.1 Rising Demand for Hd Viewing Experience

5.2.3.2 Development of Artificial Intelligence Technologies

5.2.4 Challenges

5.2.4.1 Lack of Expertise and Skilled Workforce

5.3 Value Chain Analysis

6 Applications of Light Field Technology

6.1 Introduction

6.2 Illumination Engineering

6.3 Light Field Rendering

6.4 Synthetic Aperture Photography

6.5 3D Display

6.6 Brain Imaging

7 Light Field Market, by Technology

7.1 Introduction

7.2 Hardware

7.2.1 Imaging Solutions

7.2.1.1 Light Field Camera

7.2.1.2 Function

7.2.1.2.1 3D Modeling

7.2.1.2.2 3D Scanning

7.2.1.2.3 Layout and Animation

7.2.1.2.4 3D Rendering

7.2.1.2.5 Image Reconstruction

7.2.2 Light Field Display

7.2.2.1 Vr Glasses

7.2.2.2 Light Field Projectors

7.2.2.3 Light Field Screens

7.3 Software

8 Light Field Market, by Vertical

8.1 Introduction

8.2 Media & Entertainment

8.3 Healthcare

8.4 Architecture

8.5 Industrial

8.6 Defense

8.7 Others

9 Geographic Analysis

10 Competitive Landscape

10.1 Introduction

10.2 Market Share Analysis of Players, 2020

10.3 Competitive Evaluation Quadrant

10.3.1 Star

10.3.2 Emerging Leader

10.3.3 Pervasive

10.3.4 Participant

10.4 Competitive Situations and Trends

10.4.1 Product Launches

10.4.2 Deals

11 Company Profiles

11.1 Key Players

11.1.1 Avegant

11.1.2 Fovi 3D

11.1.3 Otoy

11.1.4 Japan Display

11.1.5 Raytrix

11.1.6 Fathom Optics

11.1.7 Nvidia

11.1.8 Light Field Lab

11.1.9 Holografika

11.1.10 Leia

11.1.11 Quidient

11.2 Other Key Players

11.2.1 Apple Inc.

11.2.2 Sony Corporation

11.2.3 Google LLC

11.2.4 Toshiba

11.2.5 K – Lens Gmbh

11.2.6 Creal

11.2.7 Aye3D

11.2.8 Mopic Labs

11.2.9 Photonic Crystal Co.

11.2.10 Looking Glass Factory

11.2.11 Dimenco

11.2.12 Wooptix

11.2.13 Polight

11.2.14 Surface Optics Corporation

12 Adjacent & Related Market

13 Appendix

For more information about this report visit https://www.researchandmarkets.com/r/mi6vtk


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